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Thread: Felicity Rhyolite ~ Level Four

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    Felicity Rhyolite
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    Felicity Rhyolite ~ Level Four

    Updates in green.
    PREVIOUS LEVEL HERE.

    Name: Felicity Rhyolite.
    Gender: Female.
    Age: Seventeen.
    Race: Human/ Neanderthal Hybrid.
    Eye Color: Green.
    Hair Color: Red.
    Height: 5"5.
    Weight: 124 Ibs.
    Big Five Personality Type: REOAD, the Director.
    MBTI Type: ENFP, the Campaigner..
    Enneagram Type: 7w6, Social Variant.
    Enneagram Tritype: (724) 7w6, 2w1, 4w5
    Vice: Wrath.
    Virtue: Hope
    Alignment: Neutral Good.

    Handedness: Right preference.
    IQ: Average.
    Occupation: Part time alchemist, bounty hunter, and adventurer.




    Personality:
    While Felicity is still all smiles, her smiles carry heavy weight. Felicity has become a bit more fearful, as she has spent time facing the world and her demons completely alone. She has matured from her recent traumas, becoming a lot more cautious and level headed in her decision making. She is developing a more realistic world view. She is still stubbornly optimistic, with a fiery temper to match. Since settling down with the Toivonens, she has developed more brash and reckless habits again. She has also become a little more clingy to her loved ones. She will never again take family for granted. She usually is highly energetic and all smiles, at least on the surface, but inside she battles deep sadness, bitterness, and raw violent rage.

    Felicity always had a quick temper, but now her anger has grown to steroid levels. She struggles to control her passion and her rage based abilities, but she still loses it at times. Sensory seeking is her favorite pain relief. Her favorite sensory seeking activities are engagements in citadel and bar fights, as well as rock climbing and hiking. While she has tried her hardest to control her anger, her secret feelings of twisted rage, years of hidden bitterness, have bubbled to the surface. She has often times shouted, screamed, behaved irrationally, and even has gotten physical by smashing material objects. When angered, her body language ramps up and she becomes more quiet yet explosive. Her loved ones officially have noted her poor anger management as an issue. Felicity herself still refuses to confront this issue, trying in vain the push her darker emotions further back.

    Felicity has recently developed an interest in arcane magic and alchemy and has taken time to explore the wilderness and stay in labs to study it. Felicity loves exploring the world and its possibilities. She is very open to experience, especially from a scientific and magical perspective. While she is far from a logical, thinking personality, she has become surprisingly analytical. She can even be alarmingly nerdy!

    Despite her pain, Felicity is still selfless and gold hearted. She is always willing to help a better cause. She is always giving out smiles to cheer up someone's day. Half neanderthal, she's one tough kid to break. She is simultaneously a fighter and lover. She will instantly fight for what she believes in; but she is softhearted and sensitive, even fragile. She is people orientated, the enthusiastic one, the life of the party - until you do something that contradicts her moral code...




    Appearance:
    A fiery redhead with green eyes, she has a slightly narrow forehead and a tough stature. However, she's still young, and has various signs of youth through smooth skin and simple eyes. Her left pinky, however, is twisted and permanently unusable due to a violent encounter with a discriminatory Eiskaltian when she was a young toddler. She's grown taller than the neanderthals, like a human, and she's slimmer like a human too. She still has many physical similarities with the neanderthal too.

    Felicity no longer keeps herself kept together like a rag tag bounty hunter. She still keeps bandages over her body, but they are covered by a much more orderly outfit. Gear meant for comfortable travel, she wears a dark green, simple shirt with a leather jacket over it. She has half gloves on her hands as well. She has brown pants and heavy boots. A tomboy and simple soul, she has nothing fancy like jewelry or make up at all. Her rich, flame colored hair is usually kept in a ponytail or single braid, although she may try more exotic hairstyles here and there. She has taken to regularly wearing a fedora. This white fedora has a dark green ribbon and a plumbed feather. Felicity also enjoys regularly face painting herself like her neanderthal kin. The paint easily washes off and she applies new paint every chance she gets.

    Signs of physical change are also apparent. She has become more toned, with slim muscle to her arms and legs. She also has a two pack started on her stomach. Due to her Neanderthal side, she looks a tad bit more wider despite being trim.

    Equipment:

    Weapons:
    - A Delyn arming sword with the elvish engraving "my heart is my weapon."

    Armor:
    - Iron sollerets.
    - A magim leather jacket with various pockets and such for odds and ends. The insides are lined with simple cloth for comfort. There is also a cloth hood that's good against the rain. Ebony green.
    - Boiled magim leather boots good for handling tough terrain and fighting - although not clunky and heavy - that are ankle sized.
    - An elkan round shield.

    Alchemist Tools and Toys:
    - Specialized knife.
    - Pow with spigot.
    - Burner, and spigot.
    - Mortar and pestle.
    - 5 small glass vials (1 cup).
    - 3 large glass vials (1 gallon).
    - 3 small hide packets.
    [All alchemy equipment earned HERE.]


    Potions, Pills, Meds, etc.:
    - Blood Thinners. Zero combat use, just helps Felicity's blood to be a not salsa.

    Herbs and Natural/ Magical Ingredients:
    - Currently none.

    Miscellaneous:
    - N/A



    Skills:
    - Swordsmanship: Felicity is a freestyle swordsman, under the suggestions of her former teacher. However, she also knows the basics of Escrema and Kendo. Felicity will employ their techniques in combat. Her skills with single and duel blades are now exceptional. She learned western style techniques as well, including the different guards and stances as well as techniques like half-swording.

    - Karate: Felicity has learned the basic punches, kicks, and stances of karate. She doesn't exactly have the perfect posture, but can deliver hard, controlled blows when in the right mind. While karate is part of her style, Felicity is much more freeform and uses boxing techniques in her aggressive style as well.

    - Boxing: Felicity is much more of a boxer in combat than a ninja, delivering punches quite well. She is an effective unarmed fighter.

    - Archery: Felicity knows how to use a bow and crossbow when needed. She learned how to use handheld crossbows as well.

    - Pole-Arms: Felicity knows the basics of using small and medium pole-arms and javelins.

    - Survivalist: Felicity has become well adapted to surviving outside civilization. She's good at tracking, identifying and using herbs, coping to extreme weather, and hunting.

    - Alchemy: Felicity has an adequate understanding of the art of alchemy, in both nature and application.

    - Plant Lore: As a growing alchemist, Felicity has learned about many plants, herbs, and chemicals throughout the lands. Her knowledge mostly extends to Scara Brae and Corone, but she also has lesser knowledge of the natural lore of other lands as well.

    - Charisma: Passionate and independent, Felicity is (usually) a warm, bubbly, outgoing person. Her energy and optimism can get to people and make them feel the same warmth and life. While Felicity may never be the leader of any team, she is most certainly capable of being the heart of one.






    Abilities:

    - Neanderthal Toughness:
    Felicity is developing the natural stamina and endurance of her neanderthal kin. Felicity is capable of staying energetic and unexhausted in combat for five times as much of the time than normal humans. When pain settles in, she can deal with it and jump back into combat quite impressively. She has a pain threshold that can take more than what
    two or more grown men could bare. She's one tough cookie, and it takes effort to beat her down and keep her down.
    [5xs better endurance than the average human.]

    - Neanderthal Bones:
    Another trait she has gained from her neanderthal relatives, Felicity has a skeletal structure 4 times stronger than the average person. Her bones are harder to fracture and break, as well as being more easily relocated if pulled out of place.
    [4xs stronger bones than the average person.]

    - Neanderthal Durability:
    Felicity is tough as nails, and a lot of it is thanks to her neanderthal blood. Not only can she withstand pain, but she can take
    four times more damage than the average person before getting to the point of dying. It will take more than one stab to the gut, one concussion's worth of head whacking, and more than the usual barrage of arrows to take her down in battle and keep her corpse there.
    [It is
    4xs harder to kill Felicity as opposed to the average person.]

    - Discipline:
    Thanks to her physical training, Felicity has become a natural weight lifter. She has turned from a young girl to a trim and toned little warrior. She can lift the equivalent of three times her own body weight (600 ibs.) with effort and can handle up to 500 ibs. With natural ease.
    [5xs better strength than the average person.]


    - Berserk Rage ~ Part I:
    Felicity has a lot of anger under her smiles, and she's able to unleash it in combat. Every time she receives an injury that makes her bleed, she gains improved physical strength. the first hit will take her up to 5.5xs normal for twenty seconds, the second to 6xs normal for thirty seconds, the third to 6.5xs for forty seconds, and the fourth and final one to 7xs for fifty seconds.

    *There is a very negative side effect to this power, however. For every time the ability is boosted, she becomes more enraged and slowly losses her mind. By the fourth to fifth hits she may go completely berserk and blank out.*

    - Berserk Rage ~ Part II:
    During her berserk rage (explained above) she becomes oblivious to pain. Any wounds and bruises still apply their damage - and increased activities during berserk mode may further open wounds - however, Felicity won't feel them until berserk mode has turned off.

    - Berserk Rage ~ Part III:
    If she reaches the third knockback boost, an orangeish-red nuclear energy cloak will surround her body. This nuclear cloak behaves similarly to fire to anyone who gets close to or makes physical contact with it. If anyone gets close to it, they will experience rises in temperature. If physical contact is made, it can lightly burn hair, fur, feathers, clothing and leather; it will cause first degree burns on flesh - and second degree burns with prolonged closeness. This cloak can last up until time runs out - but due to exhaustion to its host, Felicity may experience lightheadedness, nausea, and headaches after it fades. In worst case scenarios she may faint seconds after she returns to normal.

    - Berserk Rage ~ Part IV:
    When Berserk Rage is first activated, the radiation from her nuclear powers seeps through. In a fifteen feet long radius around her, people will experience mild to moderate feelings of sickness: runny noses, teary eyes, nausea, lightheadedness, headaches, physical weakness in the body... the results will vary per person. When Berserk Rage turns off, this ability does too. It is up to the opponent to the effects and these will only be distracting.

    - You Don’t Want to Suck My Blood, Mr. Vampire: Felicity’s blood, thanks to the serum that birthed her Berserk Rage, is potent. If physical contact is made, a person will feel slight burning, tingling, and/ or numbness. If taken into another body, it causes a milder variation of the effects of BRP-IV for about three minutes.



    Weaknesses:

    - Berserk Rage: See Berserk Rage, Parts I and III. With each time Felicity's ability is triggered, she becomes more blinded by rage. It can get to the point where she can blank out; becoming nothing but anger, fighting friend and foe alike. Her movements and stature become sloppy, and she cannot think rationally - if at all.

    - Little Ragechild: Felicity is angry. Very angry. Almost all the time. However, she has become rather skilled at hiding this rage. The physical side effects of anger are strictly clear. If left untreated, her blood will become thick and even chunky; forming blog clots frequently. Her risk of situationally high blood pressure is high. She could suffer lightheadedness, sweating, and even very young heart issues. If it weren't for her getting help from fellow alchemists to dumb down these symptoms, she could literally be killing herself with her anger.

    - (Unawakened) Magic Affinity: The Eiskaltian branches of Neanderthals are strongly connected to the world on a magical level. While Felicity has not awakened much of this side yet, the weakness of this power is already rearing its ugly head. Anti-magical abilities of other players, NPCs, objects, etc. automatically have a 1.0 Stronger (One Level Higher) negative affect on her.

    - Heightened Metabolism: Felicity has twice the metabolism of the average grown man, strongly needing protein and calories to keep moving. When traveling, it is important to bring a boat load of high protein foods. When out of the needed rations, Felicity can be put in jeopardy - whatever fat she has is burned rapidly and she needs more nourishment.





    History:

    In a ragtag, rundown little village in Eiskalt, Deerhorn, she was born: a human and neanderthal hybrid.

    Felicity Rhyolite was detested by all. She was a monster, a creature birthed from a forbidden affair, a creature of the dark... that's what they all thought, at least. She was ridiculed, abused, and tormented by the throngs of spiteful people all growing up. An innocent child, she had done nothing wrong, was being beaten, humiliated, and terrorized for what she was. Her uncle and older cousin finally had enough of it and moved to Corone when she was nine.

    The years in Corone treated her family well. They lived in a cottage in the woods, avoiding trouble and running a shop in a nearby town. Her cousin became a ranger, and she wanted to as well, but her poor skills got her laughed out of the garrison. One person saw secret potential in her though... her name was Ashla Icebreaker.

    The lady of Eiskalt took her under her wing and taught her to fight. During this time, Felicity was sent to the Citadel for practice and she ran into Rehtul Orlouge, whom she befriended. Ashla had Felicity injected with a serum her friend Daisuke Toivonen made, giving her berserk-like abilities. These abilities she would struggle to control.

    While they started out with a healthy relationship, as Ashla's personality slowly darkened; so did their bond. Whenever she had a mental breakdown and reinvented her entire identity, they slowly fell apart and Felicity left her teacher.

    After this, Felicity returned to her cousin, but only for a short time before he and his battalion were kidnapped. When Felicity finally tried to save him, he was struck down... and her powers went insane.

    In the wake of being a monster, slaying so many, and upon hearing of her uncle's death through heart attack, she had enough. She lost everything. Having nowhere to go, she set sail for Eiskalt, hoping to find something there.
    During her stay in Eiskalt, Felicity took a quest to the country's largest mountain, Verbotenfels, and met a neanderthal medicine woman, Maiara, who put her through a series of trials and exercises in hopes of showing Felicity her true potential not only as a fighter, but as a person. Felicity would start to move past the post traumatic stress of her recent losses from this point on; starting to become a wiser, more mature, individual. Felicity also would pick up an interest in alchemy at this point. After leaving Eiskalt with Maiara's good wishes, she would make way to Corone again and look for ways to explore her newfound magical interests.

    After spending more time adventuring, Felicity made way to the island of Scara Brae. There, she met her old friend Daisuke Toivonen, an old ally of Ashla's. The elder alchemist immediately took the lonesome girl in. She would live with the Toivonen family: Daisuke, his son and son's wife, and their adopted daughter - Ashla's biological daughter.

    Felicity would start to study as an alchemist, now fascinated by the art of magic. As Felicity worked with the Toivonens and studied, she would take bounties and explore Scara Brae to keep from falling into any kind of depression. She was still struggling with her past. As she studied, she would attempt to figure out the nature of her powers.

    Felicity would cross paths with a broken and cornered Ayleth, who dropped the alias, again. She sought her clean record in Scara Brae as one of the select few safe places in Althanas left. She was at the end of her rope. While conflicted, Felicity saw that Ashla was slowly reemerging. She accepted her again, bringing her back to the Toivonens. Both Felicity and Ashla were at a point if devastation, they were rebuilding together.

    Felicity heard of an alchemist in Stonevale who could potentially help her with her powers. This alchemist, Nevin, would help her further research her abilities. It was discovered through a massive chain of events that her abilities were of nuclear fission, and that her health without medications was critical. Felicity would start to take her anger seriously, thanks to her new ally and friend.

    Felicity currently resides in Oakwood, Scara Brae; studying alchemy and taking on bounties and vigilante work.
    Last edited by Flamebird; 12-11-2017 at 02:52 PM.
    Althy Awards:
    - 2017 Heroine of the Year (Felicity).
    - 2013 Player of the Year (OOC).

    Little Ragechild

    Felicity Rhyolite Theme Songs.

    Althanas Portrayed by Spongebob Series.

  2. #2
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    Philomel's Avatar

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    Hi Felicity

    I'll be working on this.

    My main questions are about berserk rage part 4, where you describe that the effects vary from person to person. Who would decide these effects? You or the opponent? If we stick to a list similar that should be workable.

    Phi
    Matriarch of the Gilded Lily and of its brothels, associated establishments and the army.

    --
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    The god and kenku triplet: Stare, Avin and Vixen.

  3. #3
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    Flamebird's Avatar

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    Felicity Rhyolite
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    Neanderthal/ Human Hybrid
    Gender
    Female
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    Corone

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    Hey, Phi!

    The opponent decides. The effects regardless are meant to be more distracting than disabling. Not potent are anything, I may have written it stronger than intended :P

    - Ashla.
    Last edited by Flamebird; 12-09-2017 at 05:30 PM.
    Althy Awards:
    - 2017 Heroine of the Year (Felicity).
    - 2013 Player of the Year (OOC).

    Little Ragechild

    Felicity Rhyolite Theme Songs.

    Althanas Portrayed by Spongebob Series.

  4. #4
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    Philomel's Avatar

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    Could I ask you to just edit that into the piece? Just a comment such as "it is up to the opponent to the effects and these will only be distracting."
    Matriarch of the Gilded Lily and of its brothels, associated establishments and the army.

    --
    Characters:
    The family triplet: Philomel, Vaeron and Celandine.
    The god and kenku triplet: Stare, Avin and Vixen.

  5. #5
    Senior Member

    EXP: 20,302, Level: 6
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    Flamebird's Avatar

    GP
    4
    AP
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    Name
    Felicity Rhyolite
    Age
    18
    Race
    Neanderthal/ Human Hybrid
    Gender
    Female
    Location
    Corone

    View Profile
    Edited.

    Also added another skill real quick.
    Last edited by Flamebird; 12-11-2017 at 02:46 PM.
    Althy Awards:
    - 2017 Heroine of the Year (Felicity).
    - 2013 Player of the Year (OOC).

    Little Ragechild

    Felicity Rhyolite Theme Songs.

    Althanas Portrayed by Spongebob Series.

  6. #6
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    EXP: 96,345, Level: 13
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    Philomel's Avatar

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    Name
    Philomel van der Aart (+ Veridian)
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    Location
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    that is absolutely fine.

    You are approved.
    Matriarch of the Gilded Lily and of its brothels, associated establishments and the army.

    --
    Characters:
    The family triplet: Philomel, Vaeron and Celandine.
    The god and kenku triplet: Stare, Avin and Vixen.

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